Tuesday, September 18, 2007

How to apply texture for floor

How to apply texture for floor

To apply texture for floor

Step 1

To apply the texture for floor, first you need to click on the Surface Editor, which is placed at the upper left portion of the interface.

Step 2

Set 100% for Diffuse and 10% Specularity, then click on the texture button of Color.

Step 3

A texture editor panel will appear and you need to choose Procedural Texture and set 30% for the layer opacity. Select Turblence for procedural type and set scale X = 5mm, Y = 5mm and Z = 5mm. Then press Use Texture button.

How to place your camera

How to place your camera

To place your camera

Step 1

To place your camera, the first thing you need to do is to select the Camera View for your view port.

Step 2

Then, select Cameras mode. You can see that the button is located at the bottom right portion of the interface.

Step 3

Next, move ( t ) the camera nearer to the object along Y axis.

How to load object in layout

How to load object in layout

To load object in layout

Step 1

To load the object in layout, first, you need to press the F12 to switch Modeler to Layout. Then press o for General Option panel and point Content Directory to the WTC folder in your hard drive.

Step 2

Next, you need to press + key to load object.

How to merge objects together

How to merge objects together

To merge objects together

Step 1

To merge the objects together, first, you need to hold down the shift key and click on the second, third and forth layer. Next, you need to cut ( x ) those objects and paste ( v ) it to the first layer.

Step 2

Then, click on the File drop down button and click the Save Object As WTC_merge.